Under Development
Into the Dawn is a combat helicopter game in development by Jammin Games. It will feature immersive helicopter combat, co-op multiplayer, dynamic campaigns, and much more!
Into the Dawn is a combat helicopter game reminiscent of the great helicopter simulators of the 90s, but with modern co-op multiplayer, cross-platform (Windows, macOS, Linux, Steam Deck) support, and all the love an indie game developer can put into it.
You start as a fresh US Army Aviation recruit, sometime in the early 2000s, joining up as the west coast of the USA is being invaded by a strong and determined enemy, well-equipped with Soviet-era equipment. All across the Pacific coast, enemy soldiers, tanks, APCs, artillery, and more are pushing inland, and the call from US leadership has gone out.
Your skill, determination, and grit are needed to defend your country.
As you progress, you'll experience flight training, weapons training, and (optionally) officer training. You'll then be sent into the fray with a variety of aircraft: Apaches, Blackhawk DAPs, Kiowa Warriors, Little Birds, SuperCobra/Vipers, Huey/Venoms, and potentially others.
On the weapons side, you'll deploy 30mm chainguns, Hellfire missiles, HYDRA-70 rockets, Stinger anti-air missiles, among others.
You'll face enemy T-72, T-80, and other main battle tanks, BMP infantry fighting vehicles, BTR armored personnel carriers, ZSU anti-air artillery and SAM anti-air missiles, infantry equipped with a variety of weapons, and others to be announced later.
You'll need a great team with you if you're going to succeed. If you take the officer route, you'll be the commander of a platoon of helicopters. As you progress you will be able to recruit a whole roster of AI pilots and CP/Gs. Scout for the top flight school graduates, recruit them to your platoon, assign them to pilot and CP/G seats to be your wingmen based on their aptitudes and capabilities. But be sure to take care of them; losing an experienced crew is the ultimate loss.
Aside from your AI pilot roster, you'll also be able to fly with your human friends. Into the Dawn supports up to 8 players in multiplayer: 4 pilots and 4 copilot/gunners, in a maximum 4 helicopter flight.
Missions are designed to take around 25 to 35 minutes – when lunchtime rolls around, grab your buddies and fly a quick mission. You'll be done with time to finish your sandwich and get back to work.
As you complete missions, you'll be promoted through the ranks – both the Warrant Officer track as well as commissioned officer track. You'll also receive medals and awards for your heroic actions.
Into the Dawn is designed to work very well on mid-level computers, Windows, Macs, and Linux machines, as well as Steam Decks. You don't need a gamer rig to play it. In fact, even low end machines can participate – you can turn the graphics level way down to achieve a good enough framerate to play with your friends. Or, if you do happen to have a top notch gamer rig, then crank everything up and enjoy the views.
Ultimately, Into the Dawn is about a love of combat helicopters and a deep respect for the men and women who operate them in defense of freedom.
Posted September 29, 2025 by Jamon Holmgren
My Steam store page was just approved today!
I'd be honored if you would Wishlist and Follow the game.
Apparently I need at least 700 wishlists before Steam takes me seriously, so each one matters.
Thank you so much for your support! You are awesome!
Posted September 19, 2025 by Jamon Holmgren
After over 6 months in development, I've released Alpha 0.3 of Into the Dawn to my Discord testers!
This was a tremendous amount of work -- over 20,000 lines of code changed, most systems substantially or entirely rewritten, and a good base for the next phase of development.
Here's a video talking about 0.3 and beyond:
It's still a ways out, with a ton more work to be done. Now I can focus on adding a core gameplay loop, more features, and a proper campaign and pilot career.
0.4 will focus on the core gameplay loop. I won't have a full dynamic campaign, but you can sign up as a pilot, do a training mission, and fly missions.
If you're interested in following along, email me at my first name at jammin dot games and I'll send you an invite. Include why you're interested in joining the test group, too, please!
Posted August 10, 2025 by Jamon Holmgren
I've been working on Into the Dawn for a bit over a year now in my free time, and making steady progress other than a few months last fall and a couple months this spring.
It's coming together and I find myself playing it for hours at a time. I even end up having to force myself to stop playing and work on it, which is unusual -- usually I find things that annoy me and I go fix them. But instead I find myself just delighted with playing it.
There's a lot to go over, so I'll just list the highlights:
Posted January 29, 2025 by Jamon Holmgren
I appreciate you checking out my in-progress game, Into the Dawn! It's a combat helicopter game, reminiscent of the amazing combat helicopter sims of the 90s, but with multiplayer, cross-platform play, modern controls...